AI Insights · Timothy · July 2022
Top 5 Snake Games on iOS in Africa Q2 2022
In Q2 2022, the top 5 snake games on iOS in Africa showed varied performance in terms of downloads, revenue, and active users, with notable trends seen in each app.
In the second quarter of 2022, the top five snake games on the iOS platform in Africa displayed a range of performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at the metrics for each app:
Snake.io - Fun Online Snake from Kooapps experienced a relatively stable quarter. Weekly revenue fluctuated slightly, peaking at around $152 in early April and ending June with approximately $103. Downloads saw a notable increase in mid-June, rising to 5.5K, while active users followed a similar upward trend, reaching 42.5K in the same period.
Little Big Snake by LittleBigSnake, Inc showed dynamic changes in both revenue and downloads. The app's revenue peaked at $239 in early May but dropped significantly to $7 by the end of June. Downloads were highest at 435 in early May and saw a decline to 120 by the end of June. Active users showed a peak of 621 in early May but declined to around 304 by the end of the quarter.
Snake Rivals - io Snakes Games from Supersolid Ltd exhibited a varied revenue trend, reaching a high of $123 in late May but dropping to $47 by the end of June. Downloads were minimal, with a peak of just 209 in early April and dropping to 18 by the end of June. Active users also saw a decline from 490 in late April to 100 by the end of June.
WormsZone.io - Hungry Snake by Azur Interactive Games Limited had a relatively stable performance. Revenue saw minor fluctuations, peaking at $70 in early April and ending June at $44. Downloads were highest at 4.8K in late March and ended at 2.7K by the end of June. Active users peaked at 8.3K in mid-April and gradually decreased to 6.5K by the end of June.
Worm.io - Snake & Worm IO Game from Quyen Doan showed a consistent decline across all metrics. Revenue reached a high of $42 in late March but dropped to negligible by the end of June. Downloads started at 1.4K in late March and decreased to 395 by the end of June. Active users followed a similar trend, peaking at 1.7K in late April and dropping to 906 by the end of June.
These insights come from Sensor Tower, where more detailed analytics and trends can be found.